
This hatred can be against angels, mortals or, simply, against what made them fall. There is a burning in the hearts of the Avengers that stays ablaze with hatred and vengeance. There are three subraces of fallen angels Avenger, Corruptor, and Dark Warden. The opinions and thoughts they have following their fall affect what they become. You can also choose one more language appropriate to your new goals or deity, at the GM’s discretion. You can speak, read, and write Common and Celestial. Also, angels, clerics, and paladins tracking down the Fallen have advantage on any roll they make about magical tracking if they know the Fallen’s name. If the player does not try to hide their nature, or tells their name openly, that name can easily be found by the player’s angelic enemies. Once you use this feature, you must finish a long rest before you can use it again.ġ This feature should cause great trouble to the player belonging to the Fallen Angel race. The target must succeed on a Wisdom saving throw or it is frightened for 1 minute or until it takes damage (DC is Charisma-based). You can use these words on a target who can hear you within 60 feet. Now, your very existence brings pain with it, and your words make all who hear them tremble in their bones. Once you spoke the most peaceful words of creation, your voice put crying babies to sleep. You also have advantage on saving throws against being poisoned. You have resistance to necrotic and poison damage, and vulnerability to radiant damage. They may want to capture you, or consecrate you, or directly put an end to your existence. They do not want you to become a servant to an archdevil or to lead undead armies. This is also known by your former allies. Although you lost some of the Angelic powers you had before, you know that you still possess the powers bestowed upon you when you were created. Owing to the nature of your creation, you are proficient with shortsword, longsword, warhammer, spear and greatsword. Beginning when you reach 4th level, your weapon attacks are magical. You have advantage on saving throws against being charmed and frightened. You have darkvision out to a range of 60 feet. Owing to your celestial blood, darkness cannot impede your vision. You may also choose to have other appearances, at the GM’s discretion.ĭarkvision. Your wings can have the appearance of fiery-angelic wings, bloodied-crimson wings or they can be bat-like. However, when your character reaches level 9, you grow wings suitable to your new evil deity and they grant you a flying speed of 30 feet. When you fall, you lose your angelic wings. They look too fit to be regular humanoids and their physical appearance looks as if they are statues. Fallen Angels are generally between 5 – 7 feet tall and weigh 220 – 260 pounds. Most Fallen Angels are lawful evil, but neutral, or even chaotic evil-aligned fallen angels are not unheard of. Fallen Angels are born already having reached adulthood and they do not age.Īlignment. Your fallen angel character has certain traits that are the legacy of your Angelic ancestry:Ībility Score Increase. Male Names: Amael, Rhamiel, Samuel, Sarakiel, Turielįemale Names: Esther, Gatriel, Lailah, Sofiel, Usiel Standard Traits On their paths to reach the end of their quests, they can be a part of an unholy adventuring party or they can form their own cults or organizations. They may pass the time trying to win the battle they have started against their pasts or pursue their goals. Many fallen angels generally live lonely lives. They are sought by other angels, for either atonement or retribution. They tend to be calm, they act wisely, and most of them become zealous protectors of their new ways.īeyond their alignments, their origins and past never abandon them, or leave them alone. Although they can stop being good creatures, most of them can’t stop being lawful. Angelic AncestryĪngels were created in the heavens by the pure powers of law and good, and even the ones who resist Worshiping them cannot fully escape their influence. They may become Fallen instantly, or may experience an interval of suspicion and denial before it fully happens.

Once an angel takes a sip from the cup of evil, they want to embrace it completely.
Dark angel names how to#
They do not know how to feel evil naturally they learn, they taste it inordinately. They cannot be born with evil in their hearts, and this purity is also why they become fanatics of their new cause if they fall.

Falling From GraceĪn angel needs to experience an extremely traumatic event to fall from grace. Fallen angels are those who fell and lost the majority of their angelic powers, and begin a new life with or without memories from the past.
